{
    map         "mp_recovery"
    longname    "MPUI_RECOVERY"
    gametype    "dm war dom conf sd hp sr twar infect ball"
    description "MPUI_DESC_MAP_RECOVERY"
    mapimage    "loadscreen_mp_recovery"
    mapoverlay  "compass_overlay_map_blank"
    allieschar  "marines"
    axischar    "opfor"
    environment "woodland"
    mappack     "0"
}
